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Tech Focus: LucasArts moves to Unreal Engine | GamesIndustry ...
www.gamesindustry.biz
On the other hand, implementing middleware company-wide may suggest that jobs may be affected. As Sony Santa Monica's director of technology Christer Ericson put it on his Twitter feed: "LucasArts signs multi-year Unreal ...
Bokstavstrollare med smak för orden | SvD
www.svd.se
Nästan allt omkring oss är designat. Så även de bokstäver vi möter i tidningar, böcker och på reklamskyltar. - Allt fler unga intresserar sig för grafisk...
Realtime Collision Detection code producing wrong intersection ...
www.gamedev.net
On Page 213 of Christer Ericson's orange book (Realtime Collision Detection), there is a method for calculated the point at which 3 planes intersect. I have a two bounding frustums which are created from the same view ...
[C++] Help requested on Ray Triangle Collision - For Beginners ...
www.gamedev.net
Christer Ericson has a triangle-sphere collision routine in his book Real-Time Collision detection. The algorithm is implemented in MathGeoLib here. Me+PC=clb.demon.fi | C++ Math and Geometry library: MathGeoLib | C++ ...
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