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Flying solo: Surviving as a one-person indie | GamesIndustry.biz
www.gamesindustry.biz
Gambrinous' Colm Larkin and Versus Evil's Steve Escalante reflect on the hurdles individual developers face in today's increasingly competitive market
MochiLand: You Should Be Making A Premium Flash Game ...
www.mochimedia.com
Colm Larkin of Gambrinous has a guest post today on why you should be making premium Flash games. It's an interesting read particularly because he did a great job of compiling stats & figures from existing games in the ...
Colm Larkin · The Daily Edge
www.dailyedge.ie
The latest irish and international entertainment news from The Daily Edge
Gamasutra: Colm Larkin's Blog - Getting Your Game Greenlit In 2014
www.gamedeveloper.com
Valve have opened up the floodgates by Greenlighting more games for Steam than ever before. So how hard is it to get your indie game on Steam right now?
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