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When We Made... Hollow Knight | MCV/DEVELOP
www.mcvuk.com
Team Cherry’s co-directors Ari Gibson and William Pellen explain how going for a hand-drawn, insect-themed title was a way to avoid some challenges and reveal their inspirations for Hollow ...
12. Hollow Knight - Steamstore.steampowered.com › news › posts
store.steampowered.com
In conversation with Wes, Gibson and teammate William Pellen explained they originally planned to have other levels below the Boneforest—which Gibson ...
Aug 18, With each free add-on Hollow Knight gets ...
store.steampowered.com
"We're already making a massive game," says animator and co-director William Pellen, "It's better for people to experience this massive game, then get ...
Hollow Knight's Next Expansion Changing Name to Avoid ...
za.ign.com
asked Team Cherry's co-director William Pellen. "Well not only is the new name 100 times cooler, more distinct, more 'Hollow Knight', it also ...
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